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NetEase isn't slowing down its content plans for Marvel Rivals, relying on its "own content development timeline" to add new ...
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Fiction Horizon on MSNMarvel Rivals Devs Confirm They’re “Licensed” to Use Any Marvel Character From the Past 85 Years — And They Want to Get Weird With ItNetEase, the developer behind Marvel Rivals, is quickly adding new heroes to the game. Season 3 will bring fan favorites like ...
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Bounding Into Comics on MSN‘Marvel Rivals’ Director Says Fan Votes “An Important Factor” In Making Roster Picks, Promises More “Lesser-Known Yet Equally Fascinating Characters”Hot on the feathers of Phoenix’s official reveal as a playable character, Marvel Rivals director Guangyun ‘Guangguang’ Chen ...
NetEase is considering bringing player votes to Marvel Rivals, allowing fans to pick which characters they want added to the ...
A Marvel Rivals Nintendo Switch 2 port is still under consideration by developer NetEase but they still don't have a dev kit.
NetEase's Marvel Rivals is empowering fans by incorporating community votes to shape the game's character roster. Game ...
Marvel Rivals game director Guangyun Chen recently confirmed that NetEase Games can pull characters from Marvel’s entire 85-year comic history for its hero shooter roster. As a result, numerous ...
NetEase has set an impressive pace—and according to game director Guangyun Chen, ... Chen said we can expect to see newcomers on the Marvel Rivals roster as often as every month and a half.
Chen went on to explain that NetEase wants Marvel Rivals “to fulfill everyone’s fantasies about Marvel Super Heroes,” and that means exploring new modes and flooding the scene with a dense ...
According to Marvel Rivals game director Guangyun Chen, via a recent interview with PCGamer, the team has poured a lot of resources into developing upcoming seasonal content, with the new releases ...
In an interview with Dot Esports, creative director Guangyun Chen said, “Cross-progression involves a lot of platform-specific rules, we’re still looking at it and how to solve it.Once the ...
Guangyun Chen, the game's creative director, says that "right now, we’re not considering a role queue. The team’s goal is to offer a wider variety of team composition through team-up skills ...
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