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NetEase isn't slowing down its content plans for Marvel Rivals, relying on its "own content development timeline" to add new ...
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Fiction Horizon on MSNMarvel Rivals Devs Confirm They’re “Licensed” to Use Any Marvel Character From the Past 85 Years — And They Want to Get Weird With ItNetEase, the developer behind Marvel Rivals, is quickly adding new heroes to the game. Season 3 will bring fan favorites like ...
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Comic Basics on MSNMarvel Rivals Developers Say They’re “Licensed” to Use 85 Years of Marvel Characters and Plan to Get WeirdMarvel Rivals, made by NetEase, is adding new heroes fast. Season 3 will bring popular characters like Blade and Phoenix into ...
A Marvel Rivals Nintendo Switch 2 port is still under consideration by developer NetEase but they still don't have a dev kit.
NetEase is considering bringing player votes to Marvel Rivals, allowing fans to pick which characters they want added to the ...
NetEase's Marvel Rivals is empowering fans by incorporating community votes to shape the game's character roster. Game ...
Marvel Rivals game director Guangyun Chen recently confirmed that NetEase Games can pull characters from Marvel’s entire 85-year comic history for its hero shooter roster. As a result, numerous ...
NetEase has set an impressive pace—and according to game director Guangyun Chen, ... Chen said we can expect to see newcomers on the Marvel Rivals roster as often as every month and a half.
Chen went on to explain that NetEase wants Marvel Rivals “to fulfill everyone’s fantasies about Marvel Super Heroes,” and that means exploring new modes and flooding the scene with a dense ...
NetEase Games is telling Marvel Rivals players that a new hero will launch every month and a half as additional seasons roll out.. The studio’s creative director, Guangyun Chen, clarified the ...
According to Marvel Rivals game director Guangyun Chen, via a recent interview with PCGamer, the team has poured a lot of resources into developing upcoming seasonal content, with the new releases ...
Guangyun Chen, the game's creative director, says that "right now, we’re not considering a role queue. The team’s goal is to offer a wider variety of team composition through team-up skills ...
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