News

Speaking to the Metro, game director Guangyun Chen says the seasonal model for Marvel Rivals is to roll out "fresh seasonal stories, new maps, and new heroes," but there's more to be gleaned.
NetEase has set an impressive pace—and according to game director Guangyun Chen, the studio has no intention of slowing down. In an interview with Metro, Chen discussed the reception to the game ...
Marvel Rivals is about to start getting new heroes every month as the length of its seasons gets shorter, creative director Guangyun Chen said in an update video on Thursday. Starting with season ...
(You could probably make do with 24GB but who does that?) Speaking to PCGamer, game director Guangyun Chen promised that a new feature is coming to remedy this issue. Talking to the outlet at GDC ...
"For now, we have no cross-progression," former director Guangyun Chen told TheGamer in October. "As we only have around two months to go global launch, we are doing the final tech check to see ...
In an interview with PC Gamer, Marvel Rivals' game director, Guangyun Chen, discussed various aspects of the game, including future content plans, and game balancing. He reassured players that the ...
"We’ve actually been thinking about this on a broader scale, looking at the picture as a whole," Marvel Rivals director Guangyun Chen says in an interview with Metro. "We really hope that when ...
Game director Guangyun Chen has explained that’s not going to happen. In an interview with Metro, Chen explained that the game won’t have a Role Queue as it disincentives experimentation ...
Game director Guangyun Chen revealed the plans in a recent interview with Metro. He said that “fresh seasonal stories, new maps, and new heroes” are on the way, with each new season broken int ...
We want to reassure our fanbase that the core development team for Marvel Rivals, which continues to be led by Lead Producer Weicong Wu and Game Creative Director Guangyun Chen in Guangzhou ...